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The first draft of the Xeno Versa campaign is about 30% complete at 9 scenarios defined. (I'm aiming for about 32.) There are, at the time of this blog post, 57 playable ships in the game comprised of nineteen unique ships with two upgrades apiece across seven different alien empires. I might pack in a few more.
Before each scenario (ie battle), your opponent will state his/her opinion and thus push the story along. It will be a sparse story and campaign but hopefully a fun one. Here are a some sample shots.

As you can see the Anime style has been ditched in favor of a more traditional sci-fi style. The characters are more distinct and realistic and the ships' color schemes have been toned down. I'll note that the interface may be tweaked a bit depending on how the buttons appear on an iPhone's screen.
Still no ETA. I can say, however, that it's likely at least a month away from release.
Before each scenario (ie battle), your opponent will state his/her opinion and thus push the story along. It will be a sparse story and campaign but hopefully a fun one. Here are a some sample shots.

As you can see the Anime style has been ditched in favor of a more traditional sci-fi style. The characters are more distinct and realistic and the ships' color schemes have been toned down. I'll note that the interface may be tweaked a bit depending on how the buttons appear on an iPhone's screen.
Still no ETA. I can say, however, that it's likely at least a month away from release.
